Staff of Healing
10 charges. Use an action to expend 1 or
more of its charges to cast one of the following spells from it,
using your spell save
DC and spellcasting ability modifier: cure wounds (1 charge per
spell level, up to 4th), lesser restoration (2 charges), or mass
cure wounds (5 charges).
Regains 1d6 + 4 expended charges daily at
dawn.
Card Comments