Staff of Striking (+1)
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Staff of Striking (+1)
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Staff of Striking (+1)

6 charges. Regains 1d4+1 charges after 24 hours
• On a hit with this weapon, expending up to 2 charges, deal an extra 1d4 force damage per expended charge
• Strike the ground with the staff and expend 3 charges. All creatures within 5ft of you must succeed on a DC12 STR save or take 1d8 force damage and fall prone. On a success, they take half damage and are not knocked prone. Small creatures make the check at disadvantage, while Large or larger creatures have advantage

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