Staff of Striking (+1)
6 charges. Regains 1d4+1 charges after 24 hours
• On a hit with this weapon, expending up to 2 charges, deal an
extra 1d4 force damage per expended charge
• Strike the ground with the staff and expend 3 charges. All
creatures within 5ft of you must succeed on a DC12 STR save or take
1d8 force damage and fall prone. On a success, they take half
damage and are not knocked prone. Small creatures make the check at
disadvantage, while Large or larger creatures have advantage
Card Comments