Staff of the Adder
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Staff of the Adder
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Staff of the Adder

•You can use a bonus action to speak this staffs command word and make the head of the staff
become that of an animate poisonous snake for 1 minute or to return the staff to its normal form.
•You can make a melee attack using the snake
head, which has a reach of 5 ft.
Your proficiency bonus applies to the attack roll.
On a hit, the target takes 1d6 piercing Dmg and
must succeed on a DC 15 CON saving throw
or take 3d6 poison Dmg

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