Staff of the Diviner
+1 weapon. Can be used as a Arcane Focus.
Store up to a 2nd level spell. Use the save DC, attack bonus,
meta-magic & spellcasting ability of the caster, but otherwise
treat as if you cast the spell. Spells cast from the staff are no
longer stored in it. Releasing the spell takes 1 action.
Special - If Magic Weapon, Shillelagh or Spiritual Weapon are
stored and then cast onto the weapon, the duration of the spell is
doubled.
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