Staff of the Magi
+2 bonus to spell attack rolls. Requires Attune
50 charges. Regains 4d6 + 2 daily at dawn.
Spell Absorption, advantage on saving
throws against spells, reaction to absorb.
Spells: Conjure Elemental(7), Dispel magic(3),
Fireball 7th lvl(7), Flaming sphere(2),
ice storm(4), invisibility(2), knock(2),
lightning bolt 7th lvl(7), passwall(5),
plane shift(7), telekinesis(5),
wall of fire(4), web(2)
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