Steady
Use this ability twice per day, and no more than
once per hour. Choose an ally, then roll WEIRD.
If you roll at least partial success, remove all
physical debuffs (stunned, blinded, vulnerable,
etc.) from that ally, and they are immune to any
physical debuffs until the end of their next turn.
If you roll full success, also prevent the next 1
instance of physical damage that that ally would
suffer until the end of their next turn.
Card Comments