Steve, The Good Doge
This card cannot be countered.
Steve, The Good Doge cannot be blocked, dealt damage, targeted,
exiled, destroyed, sacrificed, returned to the hand or returned to
the deck. Steve, The Good Doge cannot switch control.
{g}{w}{u}{t}: End your turn. Each player skips their next turn, you
cannot play lands, cast spells, activate abilities or attack on
your next turn. Skip your next untap and draw phase. Each player
must pet Steve.
Card Comments