STIMM PURGE
Play this card when activating a fighter. Tuck this card under the fighter's card. While it is there, the fighter's Move, Strength and Toughness are each increased by 1.In each End phase, roll a D6. On a 1, the card is discarded and an injury rollis made for the fighter, using a Damage of 2. On a 2, the card is discarded. On a 3, the fighter suffers a flesh wound but the card remains in play.
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