Store Mode
All play halts when Store Mode is cast. Any damage or blocking in
progress that has not been dealt is now zero. All players may only
execute their draw phase for the next round. Discard and draw down
as normal.
As an additional cost, Store Mode may be cast using {4} plus one
each {w}, {u}, {b}, {r}, {g}. If Store Mode is cast in this way,
the number of draw-only rounds increases by the number of unique
land types used to pay the additional cost.
Card Comments