Strange Emphasis
by on
Strange Emphasis
by on

Strange Emphasis

Flying
Whenever Strange Emphasis becomes untapped, roll a 6-side die. If you —
• Roll a 1, put a +1/+1 counter on target creature.
• Roll a 6, name a counter type and put two counters of that type on target card. It gains any abilities associated with cards with those counter types in its current zone (such as keyword abilities, fading, cumulative upkeep, or suspend).

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