STRANGER DANGER
Choose one:
•Candy!!- Accept the gift from the stranger. You
take 10 damage that cannot be prevented. Put 5
+1/+1 counters onto target creature.
•Stranger Danger Ranger- Report the stranger. Add
{w}{u}{b}{r}{g} to your mana pool. This mana can
only be used to cast creature spells and does not
empty at the end of steps or turns.
Card Comments