Strong and Steady
by on
Strong and Steady
by on

Strong and Steady

Play this gang tactic when a friendly fighter is hit
by a ranged attack, before they become Prone
and Pinned.
Immediately make a Strength test for the fighter.
If it is passed, they do not become Pinned.
This gang tactic can be played after a fighter has
failed a Cool check as part of the Nerves of Steel
skill.

Love this card?

Support Celabril's creations
with a gift of Premium Membership!

Gift

Card Comments