Styx
Use this ability twice per day and no more than
once per hour. Choose one:
• Roll WEIRD. On a partial success, prevent
all damage that would be dealt to an ally until
your next turn. On a full success, that ally also
gains advantage on their next SWOLE roll.
• Choose an ally who is at maximum Stress or
is at 0 Health. Roll SWOLE. On a partial success,
that ally loses 1 Stress or gains 1 Health. On a
full success, they lose/gain 2 Stress/Health instead
Card Comments