Sudden Movement
by on
Sudden Movement
by on

Sudden Movement

Until end of turn, players can't win or lose the game.
Exile target player, then return him or her to the game. He or she draws seven cards. (That player discards his or her hand, and all permanents he or she controls are sent to the graveyard. He or she enters the game with his or her starting life total and no poison counters.)

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