Suggestion
You suggest a course of activity (limited to a sentence or two) and
magically influence a creature you can see within
range that can hear and understand you. Creatures that can't be
charmed are immune to this effect. The suggestion
must be worded in such a manner as to make the course of action
sound reasonable. Asking the creature to stab itself,
throw itself onto a spear, immolate itself, or do some other
obviously harmful act ends the spell.
Card Comments