Summon: Big Jim
by on
Summon: Big Jim
by on

Summon: Big Jim

Use this Ability only once and only in combat.
You may use this Ability as a free action on
your turn (in addition to other actions), or
as a reaction on another turn. Choose one:
• "Get 'Em, Big Jim!": Big Jim attempts to
crush foes in a 20ft circle. Units in the circle
must roll full success on GRACE or take damage.
• "Help Us, Big Jim!". Big Jim suddenly appears
within 20 feet of you to block/negate one attack,
spell, or spell-like ability.

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