Sunk Cost Prison
by on
Sunk Cost Prison
by on

Sunk Cost Prison

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes
you to gain that much life.)

A designed scenario where users perceive the loss of all
progress, access, personalizations, and possessions in
the system if they quit the system.

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