Sunspear
Requires attunement
You gain a +2 bonus to atk and dmg rolls.
As an action, you can hurl the weapon up to 120
ft. to a point you can see. When it reaches that
point, the weapon vanishes in an explosion, and
each creature in a 20-foot-radius sphere centered
on that point makes a DC 15 Dex save, taking 6d6
fire dmg on a fail, or half on a success. Afterward,
you can use an action to cause the weapon to re-
appear in your empty hand. You can't cause it to
explode again until you finish a sho
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