Super Mario
by on
Super Mario
by on

Super Mario

Reach
Super Jump—{w}: Reveal the top card of your
library. If it's white, Super Mario gets +1/+0
until end of turn. If it isn't, you may not activate
this ability again this turn. Put that card at the
bottom of your library.
Fire Orb—{2}{r},{t}: Super Mario deals 1 damage
to any target four times.

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