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Super Sanic
Double strike, flying, haste, lifelink
When Super Sanic enters the battlefield, creatures you control gain double strike and haste until end of turn.
{p/w}{p/u}{p/b}{p/r}{p/g}: Creatures you control gain indestructible until end of turn.
{p/w}{p/u}{p/b}{p/r}{p/g}: Creatures your opponents control lose indestructible until end of turn.



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