Super Shocker Stapler
Deals 3 Melee Damage, 3 Range
Attack 2 Enemies Same Turn: Magnetically drawn together in straight
line. Trigger all normal collision, traps resolve at endpoint. No
items picked up.
Attack Enemy + Terrain Within 5 Squares: Enemy magnetically drawn
to terrain. Collided enemies and terrain take 1 damage.
Metalhead Strain BONUS:
Roll a D20 per enemy shot:
If 1-5, not stuck; If 6-10, N/A; If 11-15, double damage;
If 16-20, triple damage and stuck for next 2 turns instead.
Card Comments