Super Steve
by on
Super Steve
by on

Super Steve

As Super Steve enters the battlefield, roll a
six-sided die. Super Steve enters the battlefield
with a number of +1/+1 counters on it equal
to the result.
Whenever you roll a die, remove all +1/+1
counters from Super Steve, then put a
number of +1/+1 counters on it equal to
the result.

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