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Supercell Thunderstorm
When played all opponents take 3 damage.
Thunderbolt {r}{r}: Target player must either sacrifice a creature or take 5 damage
Flash flood {u}{u}: all opponents must pay {u} for
every creature they have on the battlefield
without flying any creature not paid for goes to
their owners graveyard
Create tornado{r}{r}{r}: Create a colorless 7/7
creature token with flying and menace
Downburst{1}:opponents creatures lose the flying
trait for 1 turn


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