Superman, Son of Kryton
Flying, Indestructible, First strike, can't be countered, Lifelink,
Vigilance, Heat vision (pay {r}{r} give target player or creature a
heat counter that deals 1 damage for each heat counter they
have.)
If you control Superman and Supergirl you get a time counter with 4
time counters on it at the beginning of each players upkeep remove
a time counter when you get to 0 you win the game.
Card Comments