Supreme Charm
Choose one:
- Until end of turn, creatures you don't control
lose all abilities and have base power and
toughness 1/1.
- Counter target spell. That spell's controller
loses life equal to half its converted mana cost,
rounded up, and you gain that much life.
- Gain control of target creature until end of turn.
Untap it. It gains haste and lifelink until end of
turn.
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