Sword of Good and Evil
Equipped creature gets +2/+2 and has
protection from green and from red.
Whenever equipped creature deals combat
damage to a player, target creature gains
indestructible until the end of your next turn
and up to one creature's power and toughness
becomes 1 and loses hexproof and indestructible
until their controller's next end step.
Equip {2}
Card Comments