Sword of the Swords
•Holds up to 3 charges.
•Add 1d4 charges at dawn.
•Expend up to 2 charges to summon a
Flying Sword per charge. (Max 10 Min.)
{bull}Max of 2 Flying Swords active at a time.
If their Hit Points hits 0 they disappear rather
than remaining on the field.
{bull}As a Bonus Action, You can give telepathic
commands to the Flying Swords which they obey.
{bull}Functions as a +1 Magic Weapon.
Card Comments