Ta Prohm Temple
by on
Ta Prohm Temple
by on

Ta Prohm Temple

{t}: Add {g} or {r} to your mana pool.
At the beginning of your upkeep, if you control
4 Khmer Temples, you win the game.
It was decided by those in charge that the complex be
left in the condition it was found. Trees still grow out
of the foundations, and even though the ruins have
been stabilized, it maintains the image of neglect.

Love this card?

Support Mahockey3's creations
with a gift of Premium Membership!

Gift

Card Comments