Tahm Kench, Devil Trickster
by on
Tahm Kench, Devil Trickster
by on

Tahm Kench, Devil Trickster

At the beginning of your turn, your opponents
vote if you can activate Tahm Kench, Devil
Trickster's abilities. Voting no costs 5 lives.
{3}{u}{t}flip a coin: if you lose, target
opponent takes an extra turn after this one.
If you win, take an extra turn after this turn.
{2}{u}{t}: counter target spell targeting an
opponent, spell an opponent owns or a
permanent an opponent controls.

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