Tail Spikes
by on
Tail Spikes
by on

Tail Spikes

Enchantment creature gains Flanking and +1/+1.
{1}{b/g}: Enchanted creature gains +1/+0 and Infect
until end of turn. Use this ability only once per
turn and only if you or an opponent either lost or gained life this turn.
"Imagine a four foot long arrow, doused in poison and infused with hate - it's like that."
~ Unkown Wounded Ramen Warrior

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