Tailwind, Canny Pathmage
{t}: Each player may Exile one creature they
control. If the creature is one that can go on
an adventure, it may be left there and later
cast form Exile as if it had gone on adventure.
Each player otherwise returns that creature
to the battlefield. Each player who exiled
a this way creature gains1 life.
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"Come on, the was is never strait but it is getting
very late. If you stray off track, you must go
forward to get back."
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