Take Root
by on
Take Root
by on

Take Root

Roots sprout from the flesh of the target and
coil across the floor or around objects, reinforcing
their stance or grip. The targeted creature gains
a +1 circumstance bonus to their Fortitude DC
against attempts to Shove them and a +1
circumstance bonus to their Reflex DC against
attempts to Disarm or Trip them. This bonus
also applies to saving throws against spells or
effects that would attempt to remove a held item
from their grasp.

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