Teddy, king of chow chows
+1: Until end of turn, Teddy, king of chow chows becomes a 5/5
creature that has indestructible, haste and trample.
-4: Put a +1/+1 counter on target chow chow you control. That chow
chow has double strike and can't be blocked until end of turn.
-10: Chow chows you control get +3/+3 and have trample,
indestructible, double strike and vigilance.
Card Comments