Tee-dee dou, The Terror
by on
Tee-dee dou, The Terror
by on

Tee-dee dou, The Terror

+1: Howl at target player, creatures that player controls can't attack Tee-dee dou until your next turn. Gain 2 life and draw a card.
-1: Choose up to X target creatures, were X is equal to the number of players. Shuffle those creatures back into their owners libraries. Then scry 3.
-6: You get an Emblem that says:"Opponents can't play spells with flying and creatures can't fight. All creatures lose flying and can't gain flying."

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