Zesrop, Templar Captain
Double strike, vigilance, haste
{1}{w}{r}: Zesrop, Templar Captain gets +1/+1 until end of
turn.
Withhold - As long as you own seven or more cards in exile,
knights you control have has indomitable. (This creature cannot
have -1/-1 counters placed on it and if damage would be dealt to
it, prevent that damage unless the amount is equal to its base
toughness.)
Card Comments