Temple of Dimir
Temple of Dimir enters the battlefield tapped.
You loose 4 life and target opponent looses the
top card of there deck.
{t} Add {b}{u} to your deck.
{x}{b}{u}, Target opponent exiles cards from
there deck till they review {x} lands. You gain
2 life for each creature exiled this way with
power {4} or greater.
Card Comments