Temporal Malfunction
by on
Temporal Malfunction
by on

Temporal Malfunction


If it's an opponent's turn, this spell costs
{1}{u} more to cast.
End the phase. (Exile all spells and abilities from
the stack. If cast during the ending phase, the player
whose turn it is discards down to their maximum
hand size. Damage wears off and "this turn" and
"until end of turn" effects end.)

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