Temporal Meltdown
When you cast Temporal Meltdown, take an
extra turn after this one.
Other permanents you control gain phasing.
{4}{u}{u}{u}{u}:Take an extra turn after this one.
Whenever you can an extra turn put a meltdown counter on this
enchantment. If at your end step
there are five or more counters on this enchant-
ment, you lose the game.
Card Comments