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TERROR TROOPS
Select one Reiver unit, that unit gains an aura, until start of next Command phase, while an enemy unit is within 3 inches, it loses OB
SEC and similar abilities. Until end of turn, each time the Reiver unit ends a Normal, advance, or charge within 3 inches of an
enemy unit performing an action, roll 2D6,
if total exceeds enemys LDR, action enemy
is attempting fails.


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