TERROR TROOPS
by on
TERROR TROOPS
by on

TERROR TROOPS

Select one Reiver unit, that unit gains an aura, until start of next Command phase, while an enemy unit is within 3 inches, it loses OB
SEC and similar abilities. Until end of turn, each time the Reiver unit ends a Normal, advance, or charge within 3 inches of an
enemy unit performing an action, roll 2D6,
if total exceeds enemys LDR, action enemy
is attempting fails.

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