Thatch, Barbados Madman
by on
Thatch, Barbados Madman
by on

Thatch, Barbados Madman

Whenever Thatch crews a Vehicle, that Vehicle
gains +3/+0, Trample and Haste. At the
end of the turn, sacrifice that Vehicle.
Whenever Thatch or a Vehicle you control deals
combat damage to a player, that player discards
two cards.
{r}{r}, {t}: Deal 3 damage to two target creatures.

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