The Ancestor
by on
The Ancestor
by on

The Ancestor

Protection from white, Bestow {1}{b}{r}
The Ancestor has +2/+0 for every card in exile
you own with a pentagram counter on it
Enchanted creature has all of The Ancestor's abilities and: {2}{b}{r}: Exile enchanted creature
with a pentagram counter on it then, if you own
six or more cards in exile with a pentagram
counters on them, you win the game.

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