The Antinator
Flash, Reach, Double strike
When The Antinator enters, prevent all dam-age that would be dealt this turn. they enter with a +1/+1 counter for each 1 damage prevented this way.
{r/g}{t}: Remove a +1/+1 counter from The Antinator, create X 1/1 red and green ant creature tokens, where X is the greatest power among creatures you control


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