The Colliding Worlds
by on
The Colliding Worlds
by on

The Colliding Worlds

The Colliding Worlds enters the battlefield with
X time counters on it. At the end of your upkeep, sacrifice it if it has no time counters on it.
Exile all non-land permanents. At the beginning
of your upkeep, gain control of target exiled
creature. That creature gains haste. Put all of
these creatures and all other exiled creatures onto
the battlefield under their owner's control when
The Colliding Worlds leaves play.
{4}, Pay 2 life: Remove a time counter from The Colliding Worlds. Any player ma

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