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The Colt
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The Colt
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The Colt

The Colt enters the battlefield with six bullet counters on it. Bullet counters cannot be
added or given to The Colt. When The Colt has
no more bullet counters on it, exile it.

{t}: Permanents lose indestructible, hexproof,
and shroud until end of turn. Destroy target creature. Remove a bullet counter from The Colt.

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