The Crusader's Helm
by on
The Crusader's Helm
by on

The Crusader's Helm

Increases the range of its aura abilities by 3"
(to a maximum of 12").
In addition, at the start of your Movement Phase, select one BLACK TEMPLARS unit that has a Combat Doctrine ability within
6" of this model. Until the start of your next Movement Phase, the Assault Doctrine becomes active for that unit, replacing the currently active Combat Doctrine

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