The Cultist
by on
The Cultist
by on

The Cultist

When more than half the players are Cultists, all
Cultists win the game.
Whenever you would cause another player to lose
the game, instead reveal The Cultist and that
player's role card becomes a copy of the Cultist
except it still has the card type King if it was the
King. Remove all commander damage and poison
counters from that player, and their life total
becomes 10.

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