The Dark Magicians
Ward {p/u}{p/u}{p/u}, Offering, Reach, Fusion 2
Once per turn, whenever an opponent casts an enchantment, instant,
or sorcery, you may draw
a card. If the drawn card has Foretell, you may
put it into exile face-down.
When this creature dies, you may put two Spellcasters from your
graveyard into your hand.
If this creature was cast from the sideboard, you
may put those creatures onto the battlefield
instead.
Card Comments