The Dark Tower
The Dark Tower enters tapped unless you control a legendary
creature.
When it enters the battlefield, place 6 beam counters on it.
Anytime a beam counter is spent, you lose 3 life.
{t}: Gain {c}. Alternatively; You may expend a beam counter as an
instant to nullify a spell from an opponent. This can't be
countered.
Anytime an effect would destroy it or exile it, you lose a beam
counter. Once it is at zero beam counters, you lose.
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