The Dragon Balls
The Dragon Balls enters the battlefield with
seven charge counters on it.
{t}, Remove seven charge counters from The
Dragon Balls: Return target creature card from
your graveyard to the battlefield. It gains haste
until end of turn.
At the beginning of your upkeep, put a charge
counter on The Dragon Balls. The total number
of charge counters on The Dragon Balls can't be
greater than seven.
Card Comments